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# 7 26-12-2007 , 04:42 AM
flamemaster's Avatar
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Join Date: Oct 2004
Location: England, UK.
Posts: 39
Thanks.
I did make sure i went for the same speed, single core 2.2ghz, dual 2.2ghz x2.
I used to model on an 1.3ghz and that was smooth.

I may be able to borrow a friends disc, well i have fixed his machine a few times so maybe a little nudge i might be able to borrow it user added image

Other than that, it looks like i'll have to model with the single and when i get round to animating/rendering, put the dual in.

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UPDATE
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It's still bad but seems to be an conflict between CPU and graphics card maybe...

When in dualview(gfx card), milti display and with multi monitor acceleration, maya is slow and even crashes.) CPU core 0: 0-50%, core1: 0-5%. (second core NOT used)

When still in dualview BUT single monitor acceleration, Maya works perfect again, just that i won't be able to use hypershade and other menus on second monitor(non-accelerated). CPU core0:0-50+%, core1: 0-50+% (second core used)

Same result if i put it on single monitor only, works perfect.

This is leading me to think there is a conflict.

I have messed around in bios, adjusted clock speeds etc, no difference.

Gfx card drivers have no effect, tried 3 different versions.

Games work perfect though and useing both cores, same also with Maya when rendering.

This is puzzling. Tomorrow i will put in single core to test again.:angery:


Last edited by flamemaster; 26-12-2007 at 08:01 AM.