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# 2 06-02-2008 , 06:49 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
looking at the HSV settings instead of the RGB settings for the material's color, try changing the V value to over 1.000 to make the object actually illuminate the scene. i'd suggest starting at 10.000, and increasing from there if it's not enough or doesn't give you the effect you were hoping for.

at the same time though, you could just fake it by putting a glow on the sphere, and using light-linking you could illuminate the scene/lamp with a light with the settings you want.


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