Thread: Wipeout Feisar
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# 16 23-01-2007 , 08:51 AM
ZeroAlarm's Avatar
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Join Date: Jan 2007
Posts: 86
Right, here's where I am ; just the basic shape so far. I bevelled the bottom edge to create 2 edges and created the cockpit shape by splitting polygons in the appropriate shape and raising the two middle faces.
user added image
It's basically just doing what the guy on the tutorial is, but translating it to Maya. Thanks to everyone who's been helping!