View Single Post
# 12 01-10-2007 , 11:54 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
Hehe, already there funky. Immediately after posting the last message I added in the object checking to my script user added image

Cheers for pointing out that it came back as an array, I'm more used to mel's structure than python's but you have to mess with type casting and checking them more than what I'm used to (PHP related background where you dont need to declare types).

I've now got two shelf icons, one for toggling the selected object(s) xray and another for doing the same with a selected objects material (e.g, selecting an object with a lambert3 material and making all objects that share the material semi-transparent). They might be useful for modelling at some point user added image
Back onto particle scripting...

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net