ahh.. ok strytus. I´d figured it out.
Select sub-d (standard mode). Goto "face mode" and select some or all faces... then goto subdiv surfaces > texture > planar mapping.
You might want to want to rearrange the uv pieces in the uv-texture editor.
Kühl
Last edited by Kühl; 24-05-2003 at 03:48 AM.