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# 10 25-01-2005 , 11:39 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Convert the model back to base level 0. Then run Cleanup, manifold options on etc. Maya should pin point the problem. You have probably got a few stray unmerged vertices. Just select them and merge. Just to make sure every thing is okay I usually run Set Vertex normals and then delete the history. Then go back to SDs

_J