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# 2 15-04-2003 , 05:25 AM
mark_wilkins's Avatar
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Join Date: Jan 2003
Posts: 161
You can get the tangent to the curve by calling pointOnCurve with a -t flag, then rotate the objects to orient with that tangent direction.

-- Mark


Mark R. Wilkins
author of MEL Scripting for Maya Animators
www.melscripting.com