Thread: Vertex Snap
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# 4 26-07-2004 , 11:51 AM
Registered User
Join Date: Jan 2003
Posts: 65
Hi,

The above way won't snap them together (ie, average their locations). Use merge vertices.

The answer to the second part is to use combine. You don't need to snap anything, unless you want to connect the two separate sections of mesh, and then you will have to snap, and/or use merge.

sj