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# 2 23-11-2007 , 12:52 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
I am not sure if you can get such a outline by using a toon shader. fact is the out line gets drawn in context with the surface angle to the camera. this means you have to model the cheek in a specific shape - maybe over exaggerated - until you get a desired outline.

good luck!


everything starts and ends in the right place at the right time.