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# 2 10-02-2003 , 11:16 AM
undseth's Avatar
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Join Date: Aug 2002
Posts: 1,135
As I understand it, you simply need to turn on raytracing in render globals, and set the objects-shaders-attribute "reflection", to full or above 0.

I think the attribute is called "reflection" in the attribute editor. Pick a shader and hit (Ctrl + A) to view its attributes.


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