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# 6 24-02-2009 , 07:50 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
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As a rule of thumb I generally make a texture 2X the size its going to be on the screen, eg if in the final render its going to be approximately 500 X 500 Pixels I would go for a 1K map on that object.

You could get a way with less such as 1.5X or 1 X but going lower that can cause you problems with texture distortion.


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