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# 3 21-09-2008 , 11:23 PM
Subscriber
Join Date: Jun 2005
Location: United Kingdom
Posts: 12
Hi there

I work in polygons when adding detail. In subdivision it allows me to define the shape a lot easier, kinda like nurbs. Also when it comes to animating the character, if I animated the gargoyle whilst in polygon form it distorts funny whereas subdivisions tend to be more suitable for animation as far as I can work out.