Thread: IndianaJones
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# 116 08-08-2010 , 12:47 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
I have taken the base mesh back into Maya, since I didn't have enough geometry around the mouth and eyes( resulting in hardedges ) So I have added inner mouth and eye geometry, which sadly meant I had to do a lot of the sculpting over again ( Changed the number and order of the vertices/different UV layout etc)
But it also meant I looked at it with a pair of fresh eyes and have made a considerable better sculpt for it.
I also tweaked the base geo in Maya so that at the lowest level the entire model consisted of only around 5000-6000 poly's which I hope speeds up animating considerable.
I really want to try Motionbuilder for animation, but haven't decide as of yet
I also played with a " little" software package called Vue for adding surroundings and such and just like joe alter it's really easy to pick up I do wished that I could switch the UI in Vue to Maya navigation but could not find it ( getting a bit schizofrenic with al the different hotkeys from al the different packages LOL)

See the progress I made below

C&C most welcome of course

Attached Thumbnails

My website;
https://www.eyellem.com

LinkedIn:
https://www.linkedin.com/pub/martin-van-stein/42/a81/b82

Yoda post;
https://forum.simplymaya.com/showthre...highlight=yoda

Indiana Jones Post;
https://srv01.simply3dworld.com/showt...threadid=29188