Thread: reference files
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# 3 08-10-2008 , 02:19 PM
LauriePriest's Avatar
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Any data that is brought in a reference cant be edited in the scene you bring that reference into. It just doesnt work like that unfortunately .

With referencing its generally a good idea not to over do it, dont have have a scene with a reference in which has another reference inside of that and another inside of that. I know peole who have had stabity problems with that somtimes.

If you want to replicate and edit animation, look into the trax editor so you can save out clips.

When it comes to your shaders, import and assign them in the main scene and if you need variation across your multiple clone objects you can use switch nodes or random matterial assignment scripts (ive seen one on high end 3d) to try and get some variation there. There will be shortcuts for this, but do some research.