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# 6 25-06-2003 , 10:41 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170
thanks mike for the hint - i got it all fixed. not that the "invisible" helped, i tryed and it did not help at all. but i seen my big big mistake. it was doing fk, when the ik handles were all enabled. i can "rotate" the root now - i just added another ik handle from root to the next spine1.

interesting - i just made the skeleton more complex, and get awarded with real time.