View Single Post
# 10 02-07-2005 , 06:13 PM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
You do understand the the UVs and the verts do not have to match up right? Adjust the UVs to correct the distortion. Move the UVs will not affect the geometry. You might also look at relaxing and unitizing UVs in the help file. The map seems to waste alot of you texture area. A little more time spent moving and stitching the UVs will give you more texture in final product and allow you more tha a one pixel width stitch area.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."