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# 4 01-12-2005 , 02:45 PM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks for the feedback..

You would definately be better off with a wacom, but you can do it without.. From Maya create a lowrez object, export as OBJ, import in Zbrush.. From there, read the Zbrush manuals about Displacement mapping..
:oP


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S