Hey guys, i was just wondering if you guys could give me some tips for my room, i cant seem to get my interior lighting right. My Mental Ray rendering settings are 700 GI accuracy default photons 400fg 1/3 AA and Mitchell Filter I have 1 point light and an spotlight light above the room, both are area lights and are shining through a skylight but this isnt looking too good. specs for them are : Point Light --- intensity 0.1 everything off above the no decay box RT shadows at 4/2 emitting 2000 Photons and 100000 GI and the area light settings are 5/2. The Spot light settings are an intensity of 5, a quadratic decay rate, 20000 Photons, 100000 GI and area light settings of 4/8 anyone have any help or ideas of how to make this scene come to life a bit more? Cheers