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# 3 03-01-2006 , 04:48 PM
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Join Date: May 2005
Posts: 56
You could also try to convert your hand and extra finger back into poly's then attatch the finger to the hand by merging the merge vertices or merge edges tools. Use your custom poly display to make your border edges stand out more so you can see where you need to attach your geometry. Then convert you completed hand back into sub-d's and fix any shapping problems your having then.