Thread: triangles
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# 5 02-01-2007 , 11:27 PM
Acid44
Guest
Posts: n/a
i dont think your barking up any tree simply because people dont bark...

as for the game engines converting them: good to know now i can make some good use of maya and grand theft auto:attn:

also i didnt know that MR couldnt render sub'd tris... that blows...

if you smooth an object is it still a polygonal object or would it be considered crap by a game engine?