Thread: Reflection
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# 2 17-11-2005 , 05:29 PM
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Join Date: Aug 2004
Posts: 408
https://forum.simplymaya.com/showthre...threadid=18534

Sorry I just rather not type it all out again :p

In your case for step three -- don't bother creating a "map" of your reflectivity... just move the slider in the shader attributes... it should be the same reflectivity across the entire surface (you need to create a map if, for instance, only a water-puddle on the floor is reflective so you don't reflect the entire floor.)


Last edited by Phopojijo; 17-11-2005 at 05:31 PM.