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# 1 20-04-2008 , 05:38 AM
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Join Date: May 2006
Posts: 64

fbx exports help

I'm doing a few fbx exports and getting errors.

my output window is generic.

(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure
(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure
(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure
(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure
(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure
(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure
(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure
(kFailure): Unexpected Internal Failure: (kFailure): Unexpected Internal Failure


the warning window shows.

Unable to find the bind pose for : / character_Joints / Hips / Spine. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for : / character_Joints / Hips / Spine / Spine1. No bind poses in the hierarchy containing the object will be exported.


and much more joints....

I get this after my rigging was complete.

Anyone have a thought.



::also I see the fbx exporter does not support constraints correctly. Is there an exporter or plugin that would allow this? I have a lot of options but need something other then MB or MA.


Last edited by ulaoulao; 20-04-2008 at 04:30 PM.