If you're in the smooth preview (3 on the keyboard) Select your mesh:
Modify > Convert > Smooth Mesh Preview to Polygons
Then, just adjust the settings as needed in the channelbox for the polySmothFace node.
Otherwise, you could just use:
Mesh > Smooth
Just be aware that too much smoothing may slow down your modeling so save it for the end and just use the 3 key to preview. If you want to actually have a a smoothed version and poly side-by-side and on separate layers, you could read up on using Maya's poly proxy.
"Terminat Bora Diem, Terminal Auctor opus."