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# 1 07-11-2003 , 12:04 AM
Registered User
Join Date: Aug 2003
Posts: 14

Geometry is half-see-through in Software but it shouldn´t :(

I think the pics explain all,

user added image
This is what i see in maya after applying the Eye texture.. i really don´t know why user added image

user added image
This is what i get when i render the same view....

Configuration

Windows 2k SP4
Radeon 9600 Pro
Maya 5.0

AMD 1333 C
2x256 Infineon RAM
Asus A7V266

Newest Bios etc..
Newest Drivers (Catalyst 3.9)
But it happened before with a Geforce 2, i thought it was a problem with the card but.. well you see user added image

When i apply more textures (Blinns(??)) then sometimes i get the same result after rendering!! This is horrific!! What did i do wrong!! Sometimes i get half-geometry-solid and the other half see-through, looks like a chess field user added image

Can someone help me with this strange view? user added image


Last edited by Joff; 07-11-2003 at 12:10 AM.