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# 3 18-09-2004 , 02:09 AM
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Join Date: Mar 2003
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Theres a couple of ways to go about it. You can do this with the hardware render, and still get AA. Light afects are more limeted though. Or you can use the UV snapshot with AA on it, as a texture. < old school. There are also some ways to get it with the vector render though I haven't done that my self yet.