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# 1 02-06-2008 , 12:30 AM
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Join Date: May 2008
Location: London
Posts: 22

Modelling - texturing - rigging - Animating in the work place

I have recently got into maya and have done the free modelling tutorials and have just completed the modelling of the orc head. At the moment I am a freelance After Effects animator and compositor but i want to eventually become a character designer. To become a character designer and modeller how much of the above areas should I know, or what should i specialsie in and get the most practice?