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# 3 19-12-2004 , 09:47 AM
Subscriber
Join Date: Nov 2002
Location: Philippines
Posts: 117
oh wow. given that i have that many faces as it is.. are there any references on the web for optimization of models to get their poly count low or do i have to start from scratch?

for the game effects, what do i use? dynamics?
i'm creating the environment for the scene right now. user added image