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# 6 16-06-2008 , 02:16 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
That's some pretty sweet stuff.

I know that Halo 3 used some aspects of RT'ing, but that's been done for a while now...

Eventually we'll be able to simulate global illumination in real-time, as comps get faster and new techniques for photon mapping appear.


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