hello everyone. Sorry to post another ncloth question. I am a bit confused about the work flow of ncloth. I have been told to start with low poly cloths, do I smooth them or add more subdivisions to make it higher res before I render. Also, how do I actually add REAL (not collision) thickness to the cloth, and when do I do this? Does it render the thickness but not show it as geometry? If so, is there a way of getting it to have a polygonal thickness (for 3d printing purposes, for example). Any help would be very much appreciated!