Hi guys. Wonder if you can help me on this one. I'm working on a 3 D nurbs model that is supposed to work like 2D outline animation, so I used "Toonshade". Problem is, inspite using high level antialiasing that works perfectly in single geometry, (like the legs, arms, masktail and hat), wherever I use "Toonshade" the outline looks jagged, no matter what settings I use in "stroke Quality". Hope you guys can help me, 'cause I'm running short of walls... Thanks a lot