goksimaster - I'll probably make it look similar to the reference shots but without the damaged marble lines etc. With this head there are tons of reference pics so it may get a slight variation. It's still in low poly at the minute, as the wireframe pic below shows
tweetytunes - definitely too thin at the minute, I agree I'm working on that a little as I start to give the main areas more detail and you'll probably see him thickening out as it progresses
gster123 - thanks for finding that out steve, I think that'll be the way to go and then play with the resulting polygons till it looks good
here's a minor update playing around with a bit wider jaw and just starting to look at the nose:
https://www.flash-fx.net/3D/images/ro...n/hadrian6.jpg