texture distorted on poly
hi, my second question already.
I modeld a simple facade, made holes with booleans->difference and then started to drag some lines to get some angeld face's in the window.
Bt by doing this I think I mest up some uv's, my problem is that i am not very good with uv's so any help would be nice
the attacment shows the distortion. The problem is that each element is different so a solution wich i can do on each poly would be nice( otherwise a solution i came up with is modeling it with booleans and also make the angeld faces with the boleans and not moving the lines of the poly window)
thanks