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# 5 30-12-2002 , 03:06 AM
dannyngan's Avatar
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Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
For something more "automated", you can use a combination of IK chains and constaints to animate the gun. You'll need to be very careful about where you place pivot points and how you setup rotation limits, but it can be done. With this kind of setup, rather than rotating each joint to aim the gun, all you'd need to do is animate a target and the gun will follow.


Danny Ngan
Animator | Amaze Entertainment
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