hey gster thats actually the plan .. ive read throu different forums looking for the way to do it .. but i coudnt find a real explenation ... they all just say use hair folicle oder use cloth and so on... but i coudnt find a real step by step tut how to do it... e.g. how do i connect the ends of the dynamic curve to objects ? what attribute makes the hair heavier ? (so it doesnt flow abound like a spider web....) ?