View Single Post
# 148 14-04-2007 , 10:10 AM
Subscriber
Join Date: Aug 2005
Location: Toronto, Canada
Posts: 3
Hi Mike,

I bought "The Game Animator's Guide to Maya" a few weeks ago, the main reason being I wanted a rigged female character to practice with and and for some animation scenes / ideas.

I'm only at a novice level with Maya, so I'm trying to figure out how to make some modifications to the rig. Any suggestions you can offer would be great.

1) Eyes - I'd like to rig eyebones / lookat to the eyes. I'll look at some of the other free rigs I have for ideas, I also have Jason Osipa's "Stop Staring" that shows eye-rigs which I can also use.

2) "Move all" control" - I added a nurbs circle and parented everything to it (by MMB dragging in the outliner onto the Nurbs circle). When I select and move the circle, the joints move along ok, but all the meshes are moving "ahead" of the joints (in Z). I tried parenting the meshes to the "transform3" group, but that didn't help.

Mike