Thread: sandscape
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# 3 18-03-2008 , 12:22 AM
digidan's Avatar
Registered User
Join Date: Mar 2007
Location: Dortmund, Germany
Posts: 13
hi
i made a lambert shader.then mapped a "file" to the colour channel with "as projection" checked at the "create render notes". then loaded the texture at the projection tab.
same with the "noised" image at the bumpmap channel.looks like this in the hypershade:

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dp