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# 11 14-09-2008 , 02:36 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
i'm not in the workforce yet, but as far as i can see the areas you can go into are:

advertising
film
tv
games
random freelance work (mercenaries without guns :p)

i assume there is the usual prospects for a job, ie, you speak the language the people in the company speaks in fluently and clearly and you are self motivated, and you can work with a group, etc
having experience in a collaborative environment would probably help too

as it has been said before you should get a taste of all aspects of 3D stuff and begin to focus on what you're most good at. of course, you should have skills in all areas esp if you start work with a small company who can't afford to hire specialists


but then i might be completely wrong about everything i just said... :p




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D