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# 2 17-11-2009 , 01:31 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
I'm not using Maya 2010 but I can't imagine it changed that much since 2009.

If you're not in the Hypershade its just a simple matter of popping open the attribute editor for the shader and selecting the ramp tab and telling Maya to show the input for the ramp, which is place2DTexture.

user added image


And changing the ramp type:

user added image


- Genny
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