View Single Post
# 6 04-01-2003 , 12:01 AM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
I don't think you can create a texture like that in Maya. Terrain texture tiling like what you're referring to is a custom-coded thing in game engines. You can similate the effect by creating one material for each texture tile and then manually placing them on the surface (easiest if the surface is made up of quad polys). It's probably not the automatic approach you're looking for, but it's close.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job