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# 31 20-07-2009 , 10:23 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
the sculpting tool iamcresay refered to is in mesh > sculpt geometry tool > []

there are ways to use it in the maya tutorials
(i suggest you go take a look at those)

i just read the first page of that dudes tutorial and he's got the theory pretty much right. I'm not sure that you would call a vector a line though :p but thats not really important for artists i guess user added image

your book must be really old if it doesnt have anything about normal maps. i dont remember who it was or when they developed normal maps ( I did know last year..) but i know it wasn't around when the playstation 2 came about user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D