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# 3 31-03-2006 , 06:50 AM
dragonfx's Avatar
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Join Date: Jul 2003
Posts: 1,257
yeah im spoiled... my point is: i want to be spoiled even more, now!, as opposed to in a few years...


you mean they have to to pregenerate maps for lighing, normals, irradiance,translucence,caustics(just as it happens when you hit render on mr)... but, you see, in the crytek2 demo you get at the very least soft shadows,HDRI,SSS, Volumetric Fog, volumetric clouds, Depth of Field, and motion blur(just the same as if you toy with the DXSDK)... all in real time, and looks to me that those cant be precalculated...(not to mention they promise every plant is a dynamic collidable object and all the buildings and prop models breakable!) i just was wondering: if they can do those on the gpu... whi i have to wait 5 to 20 minutes for the cpu to make each one of the same each frame?


Last edited by dragonfx; 31-03-2006 at 10:11 AM.