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# 15 25-02-2010 , 04:38 AM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
The problem with the spherical shape here legend is the icosahedron with smoothing is still not a good sphere even before the dimples are added.

Try it. Create a polygon>platonic solids>icosahedron and then smooth it, change the mode to linear, and then set the number of divisions per edge to 3 or 4.

This is clearly not a uniform sphere.

You can improve uniformity by setting the set the push value to .5 and the roundness to 1.5 and the shape improves but it still noticeably not a perfect sphere.

You can see it in my rendered golf ball by looking at the upper left hand side. You can see it is flat. This is not because of the dimples. The platonic shape starts as a 20-sided die shape (the old d&d die) and when smoothed it approximates a sphere but has flat faces.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675