Thread: Odd shadow
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# 3 12-05-2010 , 10:29 AM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
check the normal perhaps? make sure they're pointing outwards. and make sure all UVs are mapped correctly within the (0,0) to (1,1) limit.


When in doubt, delete history and freeze transformations.

My latest snake game
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