View Single Post
# 2 24-08-2004 , 07:34 PM
Dann's Avatar
Registered User
Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I would use particle clouds, and create a surface emitter on the side of your screen, keep the jet and camera relatively stationary and shoot the particles past the jet. Maybe set up a collision object to make the particles sweep around the jet. I did something like that once. Not exactly the look I think you're going for, but you get the point.

https://freshlettuce.net/~tarmy/ss/shots/ShotU17.mov