Thread: normals [state]
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# 12 06-04-2006 , 12:53 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
yea, the state [or directions] of my normals matter a lot.

im doing a lot of dynamics which requires normals to be pointed out to calculate.

also some rendering issues i have with inverted normals.

i did a lot of negative duplicates, so the normals get inverted [sometimes arbitrarily user added image ]
ill experiment with your code with some of the codes i already have for this.


thankx. ill keep testing.

this is harder than it seems. i dont know why alias hasnt made a tool for this yet.


Image dump

Last edited by vladimirjp; 06-04-2006 at 01:34 PM.