Hello j5ive, thanks for the comments Yeah the form of the arms im going to mold to the high poly version. I'm really struggling to decide what information to put in... in regards to muscle, elbow and fore arm information as the character is in a complete body suit. I do agree though the arms are too cylinder like! Here's a close up of the upper body/head: Here is the character im modeling for those who don't know of Gears of War : Cheers, J.