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# 16 04-02-2003 , 07:44 AM
3djoe's Avatar
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Join Date: Nov 2002
Location: CT USA
Posts: 567
Yes I do refer to Polygon > Smooth. And Mike is right You dont need all of this goemetry for a normal can. I kept a low res version then I created a high res version for close ups. as I am going to be right against the can when I am done. I changed the scene a little ched this out.


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