Thread: custom shader
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# 13 10-11-2003 , 04:36 AM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
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Not sure, Nir. I have the nurbs race car video as well and it doesn't really go into texturing. The only shader they have on the car is a metallic blue layered shader comprised of a blinn and anisotropic for reflective, clearcoat gloss. Wish I could help you further with this but I'm at a loss. Maybe if you explain, exactly what type of end result you're looking for (i.e how you want the shader to interact with light), someone can help you with an alternative way.


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