Thread: dino_chick
View Single Post
# 2 04-12-2009 , 09:39 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Hi Ben
You might want to turn the legs around (so his knee is at the back)and give him some toes before you take him into zbrush, also think where you want detail to be and add extra geometry in maya first this will help your poly count in zbrush.........dave