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# 2 17-02-2004 , 07:12 PM
dirack's Avatar
Registered User
Join Date: Oct 2003
Location: Cage #42 of the Asylum
Posts: 396
Try this thingy I've included and if that doesn't work, try another approach instead of particle based trees, to paint effects or such ( and if you want low render times, try converting those paint effect to poly's if you've create it).

Attached Files
File Type: zip tree scene.zip (211.5 KB, 301 views)